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Gaming Pathology

Gaming Pathology

Piles Of Games, Copious Free Time, No Standards

Category: Windows Games

The Intersection Of Automatons and Breakfast Pastries

Posted on October 14, 2008 by Multimedia Mike

In last night’s post, I alluded to breakfast cereal promotions. I decided to tackle that this evening. First up was a disc procured at a garage sale many years ago called 13 Days Of Halloween: Rhythm & Boos. It pertains to Count Chokula cereal. Imagine my disappointment to learn that it is not a game, but an audio CD. I had a similar experience once when investigating a Scooby-Doo disc only to learn it was a video DVD rather than a game. On the plus side, the Rhythm & Boos CD does have a nice 17-minute track of Halloween-type sounds.

No matter, because I still have two representative specimens of a trilogy of promotional discs for the movie Robots from 2005. These games were distributed in specially marked boxes of Kellogg’s Pop-Tarts. I never saw the movie but I claim that this robot is considerably more terrifying than any model of Terminator robot:


Pop-Tarts Presents Rachet and Madame Gasket’s Sweeper Zone

The title Sweeper Zone implied to me that this would be a Minesweeper clone. Actually, no. Your robot’s job is to maneuver into traffic and clean up scrap metal. He can only collect one piece at a time and then return it to the salvage point. It’s not especially difficult and it gets boring very, very quickly. Fortunately, Pop-Tarts cross-promotion shows up so that I can claim that this is a breakfast food tie-in game:


Pop-Tarts Presents Rachet and Madame Gasket’s Sweeper Zone — gameplay

Confusingly, each disc has 2 distinct games (along with a robot building factory activity, and Robots movie promotional material). The second game, which does not receive billing on the CD-ROM, is Chop Shop:


Pop-Tarts Presents Rachet and Madame Gasket’s Sweeper Zone — Chop Shop

Ratchet must catch the falling junk in his box. Catching the Pop-Tarts logo makes the box wider. It feels like something from an Atari 2600 game and frankly gives a bad name to promotional tie-in games.

The second disc is Rescue The Rusties. Again, this disc actually has 2 games. The one that gets mentioned in the title is quite challenging. The object is to navigate the maze and, well, rescue the Rusties, as well as any imperiled Pop-Tarts logos:


Pop-Tarts Presents Rescue The Rusties

There are malicious robots out to get you but you can slow their pursuit by secreting oil slicks.

The second game is Pick-A-Part, a match-3 game! Yes! I’ll have you know that I am well on my way to becoming a grandmaster at this type of game thanks to my continuing practice at Magic Match. The goal of this game is to keep the gears away from he roving robot at the bottom of the screen.


Pop-Tarts Presents Rescue The Rusties — Pick-A-Part game

Even with my considerable skill, I couldn’t complete the second level at this game. Back to Magic Match, I suppose. It should be noted that Pop-Tarts logos were absent from this last game.

The other game in the series is Rodney Copperbottom And The Robot City Heroes. And I think you know that I am willing to expend considerable effort (well, I’ll frequent thrift shops and eBay anyway) in order to obtain it, along with the other prized Gap Kids game.

See Also:

  • Snow Day: The GapKids Quest — a promo game done well
  • Taco Bell Tek Kids games — promo games done reasonably well

At MobyGames:

  • Kellogg’s Pop-Tarts Presents Ratchet & Madame Gasket’s Sweeper Zone
  • Kellogg’s Pop-Tarts Presents Rescue The Rusties
Posted in Action Games Licensed Schlock Puzzle Games Windows Games | Tagged movie games pop tarts promo games robots Windows Games | Leave a comment

Wendy’s Arthur

Posted on October 13, 2008 by Multimedia Mike

I picked up Arthur’s Wilderness Rescue at my favorite thrift shop, still shrink-wrapped. While originally published in 2000, this was distributed as part of a nutritious Wendy’s kids meal earlier this year. I really need a better way to keep on top of these fast food/video game promotions. I honestly don’t want to be eating at all the popular fast food restaurants on a regular monthly rotation just to be able to catch these. And don’t even get me started on the breakfast cereal promotions.

Moving right along, this is my first experience with the Arthur series, of which I already have several other titles. Only 2 Arthur games are presently in MobyGames, so guess who gets to fill in the rest of the series? This, like the insufferable Mr. Men and Little Miss series, are aimed at a very young set. Ordinarily, that would bother me. Thankfully, this game can be made to move along a little more quickly with extra mouse clicks.


Arthur’s Wilderness Rescue — teacher breaks a leg

So Arthur’s teacher, Mr. Ratburn, takes Arthur and his various anthropomorphic classmates on an educational camping trip to scenic Mt. Rockslide. The hands-on learning begins in earnest when old man Ratburn trips over a log and becomes incapacitated. Arthur is the one in the big glasses. You might be tormented as I was at the question of what animal Arthur was supposed to be– sort of a Goofy-type conundrum. In turns out he is supposed to be an aardvark.

Anyway, the schoolchildren, perhaps not fully understanding the peril of their situation, nonchalantly put their heads together and come up with 3 separate ideas for how they might possibly alert the outside world of their predicament. The player gets to select one of the ideas and then carry it out, exploring the wilderness to try to piece together the plan and accomplish a number of secondary goals along the way.


Arthur’s Wilderness Rescue — wild berries are obviously safe

Meanwhile, there is learning afoot. The above screenshot depicts Arthur and his bunny pal Buster finding a bush of wild berries. Apparently, it’s quite safe to eat wild berries, and delicious to boot (for the record, not where I grew up). For our next lesson, we’re going to go over the cliff clearly marked with a rockslide warning sign:


Arthur’s Wilderness Rescue — rockslides are a blast!

Whee! Such fun, remark the children at the bottom. Later, Arthur and Buster find a shack that has a fallen tree in front of it. After procuring a saw that happened to be laying about in the wilderness, they remove the tree, enter the shack and practice the time-honored “finders-keepers” ethos:


Arthur’s Wilderness Rescue — breaking, entering, and theft

Do breaking, entering, and theft count as separate merit badges, or are they combined into one? It’s interesting to note that you don’t actually need all the junk on offer. I surmise that if I try to approach the game using another solution, other items in the shack would be applicable.

Irresponsible wilderness lessons aside, I have to give the game credit for its marvelous art style. Look carefully– all of the scenery is crafted to appear as watercolor paintings. There is also a trove of information to be unearthed as you photograph the sundry flora and fauna. After doing so, the game regales the player with trivia regarding the subject of the photograph.

Posted in Childrens Games Educational Games Licensed Schlock Mac Games Windows Games | Tagged fast food kids games | 4 Comments

Magic Match

Posted on October 5, 2008 by Multimedia Mike

Casual games are big business these days. It’s important to differentiate your casual game from all the other thrown-together dreck out there. To that end, Magic Match specifically bills itself as a “Premium Casual Game”. I must admit that it lives up to that lofty claim.

Magic Match is primarily a “match 3” game. I suspect that there are many games just like this out there (though this is the first one I have ever played). There are a bunch of pieces scattered about a puzzle board and you have to link chains of 3 or more pieces in order to make them vanish.


Magic Match — main puzzle board

This game is remarkably elaborate for a simple puzzle game. The graphics, the animation, the music, the soundtrack (using Ogg Vorbis files! alert the Xiph wiki!) that sings the game’s instructions and story to you– oh yeah, and the story. There is one. Something about you questing through 6 stages with many, many puzzle-stops along the way. The game copy lists that there are 126 puzzles among the 6 stages.


Magic Match — game map for stage 1

There is an assistant imp who helps you along the way. There are dozens of powerups and other items that appear along the way which he kindly explains as they become available. He also describes new obstacles on the board, which would be plain confusing and tedious if the player were to have to consult a manual. Periodically, the imp helper (Giggles) gets to participate in a bonus game which is just a Pac-Man knock-off but with a pair of really unmotivated ghosts for adversaries:


Magic Match — bonus Pac-Man homage game

Bottom line: the game works. I.e., I would rather be playing it than writing up this entry about it (which, you should know by now, does not happen often). Back to it…

At MobyGames:

  • Magic Match: Journey to the Lands of Arcane
Posted in Puzzle Games Windows Games | Leave a comment

Disney’s Lion King Hot Shots

Posted on August 11, 2008 by Multimedia Mike

My new favorite thrift shop had a whole bunch of games from a series called Disney’s Hot Shots. Figuring that MobyGames already has decent Disney game coverage, I conservatively picked up a pair that were only a dollar apiece. I should have snatched every one that they had since none are in the database yet (at least not with the “Disney’s Hot Shots” prefix). These games come from that most conducive of genres for getting easy MobyGames points: the casual game. These 2 casual games are based on The Lion King II: Simba’s Pride from 1998.

The first of the pair is Swampberry Sling. I guess you could classify this as a Disney-themed first person shooter. Defend your position with swampberries against snakes, crocodiles, fish, vultures, frogs, and other threats. But don’t hit the babysitters Timon and Pumbaa, who frequently wander through the warzone on bicycles and windsurf boards:


Disney’s Hot Shots — Swampberry Sling

Hey, it’s every bit as fun as the jewel case copy promises. The second game is Cub Chase and is an obvious Pac-Man homage. Instead of eating pellets, the cubs work to leave their paw prints all over the maze. Timon, Pumbaa, and Zazu stand in as the ghost metaphors (babysitters in this story arc), and there are ways to neutralize the babysisters such as a hyena mask or a log with tasty bugs. This is the hyena mask in action, paralyzing Timon with mortal terror:


Disney’s Hot Shots — Cub Chase

Here’s hoping that no one else bothered to pick up any of the other Hot Shots titles at the thrift shop so that they will still be there next week when I’m in the neighborhood.

See Also:

  • Disney’s Hot Shots: Terk & Tantor Power Lunch
  • Disney’s Hot Shots: Cub Chase Archived at Internet Archive

At MobyGames:

  • Disney’s Hot Shots: Swampberry Sling
  • Disney’s Hot Shots: Cub Chase
Posted in Action Games Licensed Schlock Windows Games | Tagged disney | Leave a comment

Time To Ride Volvos

Posted on August 10, 2008 by Multimedia Mike

I replayed that Time To Ride: Saddles & Stables girlie game today in order to collect a few more screenshots for MobyGames. I found the nearby town and checked out the commerce center. When I took a good look around the virtual parking lot, I noticed something a little odd:


Time To Ride: Saddles & Stables — Time to ride Volvos!

That’s right: 2 out of 3 patrons drive Volvos, and the exact same model. That’s the correct shield on the grill and everything. I wonder if the developers had to license the model?

Anyway, I honestly want to like this game. It’s a good effort, but the play control is so awkward and the camera scheme leaves much to be desired. For example, when I happen to wander behind the storefront:


Time To Ride: Saddles & Stables — Stuck behind trash cans

I actually got stuck when the camera ducked down behind the trash cans and I could not figure out where I was. Hey, is that box measuring in liters? Well, this game was developed by a Scandinavian outfit. That might explain both the measurement units and the bias in automobiles.

So you know, there is more to this girlie game than just horseback riding– there’s also the brave quest to stand tall in the face of gossip. These kids stand around behind the store and chastise you for the way you dress and the people with whom you choose to consort:


Time To Ride: Saddles & Stables — Ward off gossip teens

Our city girl Amanda heroically faces down each verbal onslaught. We salute you, Amanda, with a vociferous, “you go, girl!” And if, for whatever reason, Amanda acquiesces to the derision, she can always buy new clothes in the game.

See Also:

  • My first examination of this title
  • Bratz: Rock Angelz, another girlie game dealing with challenges of gossip and fashion

At MobyGames:

  • Time To Ride: Saddles & Stables
Posted in Adventure Games Girlie Games Windows Games | Tagged horse volvo | 1 Comment

Time To Ride: Saddles & Stables

Posted on July 24, 2008 by Multimedia Mike

By way of an article in The Hater’s blog over at The Onion’s A.V. Club (Video Gamez For Ladiez), I learned of yet another article about trying to make video games appeal to the fairer sex. These pieces are a dime a dozen and every time I read one, I wonder how come I never read articles about what the movie industry is doing to make chick flicks more palatable to men. Anyway, just for this occasion, I’m finally creating a “Girlie Games” category for this blog and covering another horse riding game, just to further illustrate that there is a niche catering to perceived female gaming tastes. (Other girlie games revolve around fashion and gossip as well as wedding planning.)


Time To Ride: Saddles & Stables — Introductions

Tonight’s game is Time To Ride: Saddles & Stables. Long time readers may recall my last riding game was Let’s Ride: Corral Club. The first essential thing to recognize about this title is the title itself: It’s Time to Ride, whereas, the other title was Let’s Ride. That means that these are 2 different franchises. This means, or at least implies, that the horseback riding genre is successful enough to merit 2 competing franchises with multiple entries. Perhaps that’s as reasonable an indicator as any that there already is some viable market for girlie games.

Saddles & Stables is a pretty game; let’s get that out of the way since I always like to see that no matter what the game:


Time To Ride: Saddles & Stables — Taking the scenic route

The game centers around Amanda who moves from the city to the country to live with her father. Daddy promised her a horse but Amanda has to care for it and train it. The game starts with you taking the ponies out for test rides and deciding which to use. Afterwards, you get on with your teenage life, walking around town, talking to people, solving mysteries (yes, the manual hints at the game having a mystery that you may wish to solve). You could make the case that this game borrows elements from the popular Metal Gear Solid series:


Time To Ride: Saddles & Stables — Metal Gear-style exclamation

Thankfully, the characters are not interested in killing you when that exclamation symbol appears. That only means that the have something plot-advancing to say to you.

All the while this happens, you are expected to be grooming and training your horse. You have access to a variety of status meters to monitor the horse’s current behavior, running skill, and jumping skill, as well as to track the horse’s current needs for food, grooming, or clean living quarters.

Multimedia nerd note: I was ecstatic to see that this game actually uses a video codec called VP3 for its FMV. I wrote the (incomplete) book on VP3. This is really the first time I have seen VP3 files “in the wild”.

See also:

  • New Girlie Games blog category, games characterized as being specifically targeted for girls in that no male in his right mind (outside of a few, ahem, video game historians) would want to be caught in the same store selling them.
  • My second look at this game
  • Let’s Ride: Friends Forever, an entry from a competing equestrian gaming franchise

At MobyGames:

  • Time To Ride: Saddles & Stables
Posted in Action Games Adventure Games Girlie Games Windows Games | Tagged horse | 10 Comments

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