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Gaming Pathology

Gaming Pathology

Piles Of Games, Copious Free Time, No Standards

Tag: barbie

Barbie Mermaid Adventure

Posted on March 22, 2009 by Multimedia Mike

Yep, one more. Another Barbie title that I overlooked during my Barbie gaming spree back in January. Honestly, I don’t know why I even bother to keep a spreadsheet of all my games if it can’t even help me keep track. MobyGames needs to have complete information on every Barbie game under the sun, and my sources indicate that we aren’t even close to being done.

So Barbie dons her fins and takes to the water in Barbie Mermaid Adventure. There are minigames aplenty, starting with the cuddlefish game (not to be confused with cuttlefish, at least, that’s what I’m asserting). The goal is to rock them all to sleep. If you pass by one that’s already snoozing, it will wake up. So there’s a little logic at work here.


Barbie Mermaid Adventure -- Cuddlefish game

These Barbie games (and Macromedia Director-based, kid-targeted games in general) are highly formulaic. So here’s the formula for Mermaid Adventure:

  • 3 levels, each of which has:
  • 1 rainbow dolphin
  • 2 minigames
  • 3 musicians

The goal of the game is to prepare the big party. In each of the 3 levels, find the rainbow dolphin. Before you can do that, you must complete the 2 minigames for the level. And while you’re at it, contact each of the 3 musicians jamming in that level.

Here’s another minigame, where it’s necessary to match 8 pairs of fish as they float around:


Barbie Mermaid Adventure -- Matching fish game

This game leaves me undecided about the aquatic doll — she’s either the most easygoing individual ever when faced with enormous stress, or she is a remarkable airhead who doesn’t understand priorities. The opening movie sets up all the problems (complete with all the juicy data I will need for a perfect MobyGames entry, which I managed to furiously transcribe, and I appreciate it was all explained right there in one place): We’re going to have a big party today with a carefully choreographed dance number to live music. But we need to personally invite the 9 musicians so that they can play — we’ll work out the music later. Oh, and the magic shell of light in the theater just broke. And that’s why we need the magical trio of rainbow dolphins — only they can repair it (I wanted to make a comment here about rainbow tuna nets but it’s late and I just can’t figure out a way to make it fit).

And Barbie still has time to spare to cheerfully listen to a clownfish tell silly fish jokes. I wager there are times when Barbie wishes she wasn’t so good with animals.

So while there should be 6 minigames, mathematically, there are actually only 4. There is one unique game per level, but one maze in each which Samika the Seahorse must complete. The goal for each of these mazes is to obtain something else for Barbie to wear at the party. I was a little stunned when I saw these boxer shorts:


Barbie Mermaid Adventure -- Seahorse maze

Barbie assured me the item was actually a necklace. Naturally, there is an activity where you can decorate the necklace as well as earrings and a crown using the seashells collected throughout the adventure. Another non-game activity is to jam with the musicians.

One more minigame, and this one was predictably fun. It’s hard to go wrong with a Breakout clone which is what you must play to, well, save the whale:


Barbie Mermaid Adventure -- Save the whale, Breakout clone

See Also:

  • Barbie as Rapunzel and Barbie Magic Genie Bottle, just to name 2 of the many Barbie games I have put up with for this blog

At MobyGames:

  • Barbie Mermaid Adventure
  • The ever-expanding list of Barbie titles at MobyGames
Posted in Barbie Games Childrens Games Girlie Games Licensed Schlock Windows Games | Tagged barbie mermaid | 2 Comments

Barbie Beach Vacation

Posted on January 12, 2009 by Multimedia Mike

I do apologize for this brazen oversight — my master spreadsheet claimed that Barbie Beach Vacation already had corresponding screenshots in MobyGames when it clearly does not. That means I have to extend the Barbie coverage another night.

The first thing I notice about Beach Vacation is the different — and dare I say, creepy — art and animation style:


It's Overtly Sinister Barbie! New from Mattel

It's Overtly Sinister Barbie! New from Mattel


I’m a little surprised that Barbie’s appearance varies so widely between the assorted titles in her gaming oeuvre. This is the kind of thing I would expect Mattel to keep tight control over. But maybe only Disney is that strict, which is perhaps why they keep most game development in-house nowadays.

Barbie and her friends hit the beach, apparently one on a remote, private island. As I was jotting down notes to that effect, it dawned on me: Isn’t Barbie’s canon backstory that she lives in Malibu, California? Is it really necessary to cruise to a remote island to catch some rays?

Moving right along, the game is a collection of 7 minigames/activities. Actually, “minigame” pretty well describes all of the components since there are usually very concrete goals and you are basically prohibited from proceeding until you satisfactorily complete the task at hand. Tasks include surfing, water skiing, diving, and photographing marine life.


Barbie Beach Vacation -- Building sand castles to spec

In the foregoing activity, Barbie — and when I say Barbie, I mean you, the player — is tasked with creating sand castles for a sand castle competition. At first, I tried to let my limited creativity flow with the tools at my disposal. That effort was dashed when Barbie kept reminding me that she didn’t think what I was doing was a good idea. You see, on the top of the screen are the components you absolutely must use to create a castle during this round. Look, Barbie, let’s not forget who’s helping whom here. If you tell me exactly what components I need to use in the sand castle, then you’re going to get letter-of-the-law nonsense as shown above so that I can keep the screenshot recon moving.


Barbie's evil friend practices her dance

After winning the grueling multi-round elimination sand castle tournament on the beach, Barbie walks in on her similarly malevolent-looking pal practicing her dance moves for the big party. Barbie dons a new outfit (it’s important to note that Barbie gets to choose from a selection of new outfits prior to embarking on any activity) and practices her own dance. As she shakes it, it is your job to… I’m not sure, something about clicking on the left and right mouse buttons as musical notes move in to assault Barbie.


Barbie Beach Vacation -- Barbie practices her dancing

This minigame baffled me more than perhaps any other game played for this Gaming Pathology effort. But the game was sympathetic to my plight as it chose to just randomly end the dance after awhile.

Then it’s on to plan the big beach party. Choose from 2 locations, a number of hanging decorations, as well as a number of sitting decorations that were hidden in bottles recovered throughout other activities. Decide where to place the DJ and every single one of your friends. Be sure to place Ken near you and not near one of your girlfriends, and press the button to make the party transpire.


Barbie Beach Vacation -- Making the party happen

I have heard the horror tales about brides who try to micromanage every finest detail of their weddings. I think it’s obvious that these women got the idea that such fine-grained control over a party is even possible: they played computer games like this.

Tanned, rested and ready to tackle another wild adventure, Barbie and her friends depart from the island. I can’t be sure, but I think that this crab — an extraneous prop that is generally a filmmaker’s shorthand indicating that the action takes place on a tropical island (see also: scorpion as shorthand for desert) — is actually flipping them the claw.


Barbie Beach Vacation -- Crab flipping them off

See Also:

  • Barbie as Princess Bride
  • Barbie as Rapunzel
  • Barbie as Sleeping Beauty
  • Barbie Magic Genie Bottle
  • Secret Agent Barbie

At MobyGames

  • Barbie’s Beach Vacation
  • Every Barbie game that MobyGames knows about
Posted in Adventure Games Barbie Games Childrens Games Girlie Games Windows Games | Tagged barbie beach island | Leave a comment

Metal Gear Barbie

Posted on January 10, 2009 by Multimedia Mike

You’ll be happy — or saddened, depending on whether you have the same twisted idea of entertainment that I do — to learn that tonight’s game will be the last Barbie game for awhile, until such time that I happen to procure another Barbie game that A) is not yet in MobyGames, or B) is already in the database, but that I genuinely want to play. What?

Yeah, you read that right — unless there’s a Barbie game that I actually care to try my hand at. Tonight’s game — Secret Agent Barbie — already has a very complete record with a good description, diverse set of screenshots, and complete credits. But I admit that I want to see what this is about. After all, I’m a moderate fan of sneaking games like Metal Gear Solid. And after a week of metaphorically eating my vegetables by playing Barbie titles for MobyGames, I hope this tastes like dessert.


It's Sky Diving Secret Agent Barbie! New from Mattel

It's Sky Diving Secret Agent Barbie! New from Mattel; seriously, though, the game implies that Barbie deploys to all of her secret missions via parachute, in broad daylight, in the shadow of the Statue of Liberty and the Eiffel Tower


As the name implies, Barbie does a stint at an espionage agency. The agency goes unnamed. And they don’t really fight international threats. Mostly, they seem to investigate theft incidents that occur in the world of high fashion. Really, the organization seems more like a private investigator’s office with an extravagant clothing budget.


Secret Agent Barbie -- clothing change

Clothing, you should know, plays a significant role in anything Barbie. This game is no different. Barbie has to change clothes every time she switches into a different game mode. There are 3 such modes — action (where Barbie can run and jump, onto crates, for example), adventure (where Barbie can walk casually and talk to people), and stealth (where Barbie can crouch as she walks and can also do a roll).

Clothing and guards– guards also play a significant role in the game. The game features extensive VR training for all 3 modes in which much of the focus is how to deal with guards. In stealth mode, the player is taught to perform a tumble-roll directly in the guard’s field of vision. Sure enough, he doesn’t notice you. In the adventure/talky mode, the player is instructed to use the makeup compact. After the guard gruffly warns that you are not allowed to pass, take out the compact and blow the contents in the guard’s face. Then casually wander past him. I guarantee that Barbie has never been more reprehensible than when she executes this maneuver.


Secret Agent Barbie -- Giving a guard the compact treatment

But I wanted to give this game the old college try. After the cursory, hand-holding training, the agency receives word that a famous fashion designer has had her designs stolen from the major New York fashion show, apparently held in Central Park. So Barbie ‘chutes in to investigate. The game immediately goes to action/jumping mode. In Central Park. Why?


Yep, crates in a park

Yep, crates in a park


Crates, that’s why. Stacked meters high in central park. Amidst fields whose “keep off grass” signs must be backed with deadly force. Old Man Murray would be proud (see Crate Review System).

So I wandered around the high fashion tent in Central Park and immediately found an invitation to a fashion show in Paris. This meant that Barbie had to go make a trip to that fashion mecca. Which is about the time that the banality thwarted any further interest. Obviously, all the missions are going to be extremely cut & dried– go to this location, avoid guard, find item; go to that location, use gadget, distract guard, find code; keep repeating. I mean, this is is so unlike Metal Gear Solid where Solid Snake is instructed to go to some location, avoid the guards, gather some item; then go to another location, use gadget… wait… ummm… well, at least Solid Snake doesn’t change his outfit all the time… no, wait, in parts 3 and 4, he is constantly changing camouflage as a key aspect of the game.

Look, at least the Metal Gear Solid series has big, cool robots, a feature notably missing from this game… probably. I didn’t really play far enough. Frankly, if this game featured a final fashion contest against a giant fashion robot, I might have to qualify it as being even better than a Metal Gear Solid game.

See Also:

  • Barbie as Princess Bride
  • Barbie as Rapunzel
  • Barbie as Sleeping Beauty
  • Barbie Magic Genie Bottle
  • Barbie Beach Vacation

At MobyGames:

  • Secret Agent Barbie
  • Every Barbie game that MobyGames knows about
  • Metal Gear Solid: The Twin Snakes, my personal favorite stealth action game
Posted in Action Games Adventure Games Barbie Games Girlie Games Windows Games | Tagged barbie spy | 6 Comments

Barbie Storymaker

Posted on January 9, 2009 by Multimedia Mike

You think I have depleted my Barbie stock? Goodness, no. Tonight’s title is Barbie Storymaker. I have my doubts that this is actually a game, though. But I must dutifully delve deep, daring to discover any evidence of gaming content.


Barbie Storymaker -- on the studio lot

The action starts on the faux-Hollywood studio set show above. Barbie patiently, squeakily describes all of the activities at hand. Mercifully, this brief introduction confirms that there are absolutely no gaming activities. This effectively eliminates my motivation to investigate this title at any reasonable depth.

The game allows you to create and edit animated stories, with music and recorded dialog (yours). To be honest, my creative juices ran dry after placing a fishbowl on the mall set. I tried to place Barbie on the set as well.


Barbie Storymaker -- Quiet on the set

I got confused when it turned out that I was supposed to place Barbie on some sort of animation path. I couldn’t figure out how to terminate the path, save for maxing out the number of animation waypoints, which only removed Barbie from the set.


Barbie Storymaker -- maximum animation points

See Also:

  • Barbie as Princess Bride
  • Barbie as Rapunzel
  • Barbie as Sleeping Beauty
  • Barbie Magic Genie Bottle
  • Secret Agent Barbie
  • Barbie Beach Vacation
Posted in Barbie Games The Big Picture | Tagged barbie nongames | 4 Comments

Barbie Magic Genie Bottle

Posted on January 7, 2009 by Multimedia Mike

This is an exceedingly bizarre Barbie title and I think you know that that’s saying something. You see, Barbie Magic Genie Bottle actually requires a peripheral that was packaged with the game. Much like the Steel Battalion series for the Xbox which featured its own custom controller, this game is not very useful without its special attachment.


Barbie Magic Genie Bottle

The Magic Genie Bottle is a curious artifact that is surprisingly easy and relatively cheap to procure via eBay. Not that I have tried. Until tonight, I wasn’t sure if it was strictly necessary for playing the game. Further, you would be hard-pressed to find a modern computer that is equipped to use the device. The Magic Genie Bottle interfaces via the classic-style 15-pin PC joystick port.

So I fired up the game, hoping for the best, where “best” in this narrow case translates to “playable without offbeat peripheral”. The first screen is the one shown above and instructs me to wave my hand around the bottle. The game asks if I can see an animation (to be triggered on-screen, I presume), and has yes or no buttons to click. I thought I was sunk until I realized I could easily lie to the naive machine. So I got to the start of the game, where the player is walking into an antique shop holding the bottle. The storekeep asks if you know the secret of magic bottles, implying that all bottles are magic. She encourages me to rub said bottle. Uh-oh. Looks like I’m sunk. As I was scribbling notes about how much this game disappointed me, Barbie-Genie pops out of the bottle anyway, advancing the setup. We are then transported back in time to wherever it is that genie stories take place.


Barbie Magic Genie Bottle -- Magic flying carpet

The thrust of the game is that Barbie is a genie who had her powers stolen by some evil genie in the employ of a rotten sultan. You are to assist her in getting her powers back. This involves visiting 5 lands and procuring 5 gems. Each gem requires solving a puzzle and to solve a puzzle, you must find 5 puzzle pieces scattered about the land. Fine. At least this game exhibits a slightly more competent 3D engine than seen in the maze portion of Barbie as Rapunzel, which was developed sometime after this game, by a different house. You can walk around and mount your trusty flying carpet to fly on a slightly higher plane as shown above.

Barbie-Genie is always in tow, squealing instructions in your general direction.


It's Severely Aliased Barbie! New from Mattel

It's Severely Aliased Barbie! New from Mattel


Indeed, she can get a little too close.

So, great, it seems that the genie bottle peripheral is optional. Well, no, not quite. I spied this shy puzzle piece hidden behind a barrel:


Barbie Magic Genie Bottle -- Obscured jewel

Clicking on it only earned an explanation from Barbie-Genie that the player needs to rub the magic genie bottle in order to get heavy objects to levitate.

Game over. At least until such time that I can perhaps figure out how to dupe the input logic. I know a bit about how those old PC joysticks operated and they don’t have a lot of bandwidth for a complicated protocol. A project for a day long from now. I have plenty of data for a MobyGames entry.

See Also:

  • Barbie as Princess Bride
  • Barbie as Rapunzel
  • Barbie as Sleeping Beauty
  • Secret Agent Barbie
  • Barbie Beach Vacation

At MobyGames:

  • Barbie Magic Genie Bottle
  • Every Barbie game that MobyGames knows about
  • The Steel Battalion series is similar to Barbie Magic Genie Bottle in that both required limited-use controller peripherals, packaged with the game
Posted in Adventure Games Barbie Games Girlie Games Windows Games | Tagged barbie genie | 5 Comments

Barbie as Rapunzel

Posted on January 5, 2009 by Multimedia Mike

Let’s keep this Barbie kick going with another game based on the alpha doll appropriating another classic fairy tale (a somewhat profound proposition to be sure, since Barbie is, herself, the modern embodiment of a fairy tale). Fortunately, Barbie as Rapunzel is already in the database, so this is just a screenshot recon effort (and credits entry, and I see that the description could use a touch-up).

In the story of Rapunzel — or at least in Barbie’s version of it — Rapunzel and her Prince Stefan are going to throw a masquerade ball. An evil witch named Gothel grows indignant that she did not get an invite. So she casts a spell on the castle, throwing it into immediate disrepair and the prince is turned to stone while 6 stones from his crown are scattered about the castle grounds. Gothel seems to have exacted the perfect revenge in response to the snubbing.

But there’s one doll she didn’t count on…


Barbie as Rapunzel -- in the damaged hallway

Barbie/Rapunzel’s task in this game is to move about 6 rooms in the castle, clean them up, find 1 stone in each, and then rescue the prince. Simple, concrete goals, and this definitely qualifies as a game. Above is one of the rooms that Barbie must restore. Each room has a number of areas which can be magically renovated by using a magic wand or paintbrush from the magic toolchest. But each room also has a creativity exercise. For the hallway shown above, the creativity exercise is the painting:


Barbie as Rapunzel -- Painting activity

You get to select a painting design, color it as you see fit, and select a frame. Printing afterwards is optional. This is an interesting activity, algorithmically, because, rather than a freeform brush or area fill method, the paint brush only works on a particular layer as the program makes you work across sections of the painting.

After the room has been completely revitalized, you get to use a magical magnifying glass to find one of the stones in the room.


It's Big Head Barbie! New from Mattel...

It's Big Head Barbie! New from Mattel...


Then it’s on to the other rooms to repeat the same process, only with designing a floor mosaic, a carpet, a mask for the ball, matching thrones for the throne room, and customizing (pimping?) flowers for the flower garden. It became a bit rote after awhile and I developed a pattern for just getting through the activity (the game wouldn’t let me pass until all the areas were colored; I couldn’t even leave the clouds white). I was reminded of Mike Judge’s restaurant manager character in Office Space; I could envision him asking, “What do you think about someone who only does the bare minimum?”

After all the stones are collected, it’s time to hit the hedge maze– real 3rd-person 3D action! At various junctures, that evil witch has thrown up strange obstacles that can easily be overcome by items in the magical toolbox:


Barbie as Rapunzel -- Maze magic

And, long story short, the prince is rescued and the masquerade ball proceeds as planned. And the final insult is that Gothel’s evil spell was completely undone in less than a half hour.

See Also:

  • Barbie as Princess Bride
  • Barbie as Sleeping Beauty
  • Barbie Magic Genie Bottle
  • Secret Agent Barbie
  • Barbie Beach Vacation

At MobyGames:

  • Barbie as Rapunzel
  • All Barbie universe games in MobyGames
Posted in Barbie Games Childrens Games Girlie Games Mac Games Windows Games | Tagged barbie fairy tale | 3 Comments

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