Let’s keep this I-movie train chugging. Tonight’s game is Frankenstein: Through the Eyes of the Monster. Mission: Collect screenshots. Yet, whenever I start up an I-movie, I always hold out a faint glimmer of hope, that maybe this one will be different than all the others, worthy of a modicum of respect. You’d think I’d learn.
This game puts a spin on the classic Frankenstein tale. It begins with minimal, Myst-like exposition where you hear audio playing out the scene of being falsely arrested for the murder of your daughter, subsequently convicted in a kangaroo court, and hanged. When you awaken, you are on Dr. Frankenstein’s table. The doctor is played by Tim Curry, with whom I’m most familiar for his turn as an Austrian villian in Loaded Weapon 1.
So you get up, blunder around the lab, look at things, and endure Frankenstein’s torturous lectures about science and how incredibly smart he is. Remember having professors in college who were world-renowned experts in their fields but felt that it was a crushing burden to actually teach classes and regarded you with the utmost contempt for merely daring to be in their presence? Now imagine one of those professors with a gun and inordinately marginal patience for your novice inquiries. You walk around and find a chalkboard with some insane ramblings and the good doctor takes time out of his busy scribbling schedule to tell you how brilliant he is for composing the formulas you see. You wander over to an early prototype of the periodic table of elements and Frankie is pleased as punch to let you know that he has discovered a new element, and that he is to be considered intelligent for doing so. The new element is called lifestone and is reportedly the key to bringing the creature to life.
But you aren’t his first attempt to re-animate something. On another shelf you find the doc’s handwritten notes, which are every bit as difficult to read as a nominal pharmaceutical prescription. Here is Frankenstein’s research note for a makeshift catfish:
It is with this note that I learn how I can end the game. If you irritate the doctor too many times by picking up this note and poking him with it, he will pop your re-animated rear (I told you he was packing)– a welcome release since I couldn’t figure out where I was supposed to be able to go in this game aside for all around the laboratory and up above in the castle turret.