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Gaming Pathology

Gaming Pathology

Piles Of Games, Copious Free Time, No Standards

Category: Gambling Games

NES Racing Grab Bag

Posted on March 30, 2007 by Multimedia Mike

I continued to forestall the inevitable this evening by further delaying playing some of the most bizarre Sega CD games in existence. Instead, I finally collected a full set of quality screenshots for Vegas Fever Winner Takes All. You start this game with $1000 and I was consistently, cluelessly losing money at each game I played for screenshot purposes. Wouldn’t you know– on the last game I played, Texas Hold ’em Poker, I actually won a sizable pot and ended up with over $1000, even though I really had no idea what I was doing.


Vegas Fever Winner Takes All -- I won it all!

I’m so strategically-impaired that stubbornly calling bets and refusing to fold is probably the best strategy I could hope to employ in an actual Poker game. Through it all, though, I must say that if I were partial to gambling-type games, this would be my casino simulation game of choice. Beautiful, authentic, diverse, and it claims to be highly accurate to boot.

Otherwise, I spent the evening playing through a bunch of old NES games. The reason for this is that, vast as it is, MobyGames is still missing over 150 NES games (American NES games; that I know of). I’m hoping to fill some gaps. Among the NES games were 2 racing games, one good and one not so good. The good one is a title of which I have fond memories playing and winning back when my interest in the system was waning: Eliminator Boat Duel.


Eliminator Boat Duel -- Starting line

This is a fierce one on one boat racing game where you claw your way up through the ranks of pro boat racers, winning prize money, upgrading your boat and generally earning respect among the boat racing community. Your first opponent is a curiously aggressive hippie. I seem to recall that the final opponent in the game is a high-class lady who comes on to you after you defeat her in nitro-fueled boating fury. Another curious feature of the game is that sometimes the races will finish too close to call, visually. That’s when the eye candy on the sidelines requests a slo-mo replay:


Eliminator Boat Duel -- We want slo-lo!

Consistently tanned, they are. I’m sure that’s attributable to their disciplined bikini team tanning regimen and not due to any NES palette limitations.

The not so good (but not entirely bad) racing game was Galaxy 5000.


Galaxy 5000 -- Starting line

Race against 3 computer-controlled spaceships. There are 2 control schemes to choose from, both of which require some adaptation. The first is to press the gamepad in the direction you want to go and the craft rotates to point in that direction and thrust. The second control scheme uses left and right to rotate and up to thrust. I had trouble getting used to either and couldn’t get past the first Mercury race. That meant that the race course disintegrated out from under me and I fell — in space — apparently into some water.

Another interesting facet of the game is high-pitched, comical, digital voices exclaiming “Hey!” and “Watch it!” when you bump into other cars.

Posted in Action Games Gambling Games NES Games Racing Games Windows Games | 2 Comments

Vegas Fever Winner Takes All

Posted on March 4, 2007 by Multimedia Mike

I knew there had to be better gambling games out there than the only one that has come up in this experiment thus far. Tonight’s game is Vegas Fever Winner Takes All which makes a sincere effort to simulate the Las Vegas gambling atmosphere (or so I suspect; it’s not like I’ve ever been).


Vegas Fever Winner Takes All -- Main Hall

This game features a much richer diversity of gaming options than the earlier gambling game written in Visual Basic by one person. This one has detailed graphics, animations which make games like Roulette less confusing, and you-are-there ambient sounds of a casino.

My heart isn’t really into this gaming thing tonight which has a lot to do with why I selected this game for this evening. I figure all I need to do is enter each of the games, grab a screenshot, and I’m good to go as far as MobyGames data is concerned. To that end, I’ll just enumerate the various gaming options that I spotted on this game:

  1. Video Keno
  2. Money Wheel
  3. Slots
  4. Video Slots
  5. Poker
  6. Video Poker
  7. Sic Bo
  8. PaiGow Poker
  9. Baccarat
  10. Mini-Baccarat
  11. Red Dog
  12. Let It Ride
  13. American Roulette
  14. European Roulette
  15. Craps
  16. Blackjack

There is also a Sports Book component which is supposed to connect to an external server and allow you to place make-believe wagers on actual sporting events occurring in real life.

See? I told you that the Roulette game was pretty in this particular gaming title:


Vegas Fever Winner Takes All -- European Roulette

I wonder what the difference is between the European and American variations of Roulette, besides the red vs. green table? I’m certain I could easily find out since each game features a concise online help dialog for each game. Maybe Vegas Fever will actually help dissolve the mystique around so many gambling games. Then again, it’s probably safer for me to retain that general misgiving about ever setting foot near a casino.

Posted in Gambling Games Windows Games | 1 Comment

No Different Than Gambling

Posted on January 19, 2007 by Multimedia Mike

Considering the recent exposure to gambling themes in this blog’s games, as well as playing a Darkstalkers franchise title for the experiment, I am reminded of an experience from college: I rather enjoyed playing the Darkstalkers game in the Student Union video arcade. Every now and then, a friend from math class would notice this frivolous exercise and chastise me. “That’s no different than gambling, you know.”

She was an excellent math student so I expected her to know better. “Actually,” I retorted, “if this activity bore any similarity to gambling, I would have at least some probability of regaining some of the coins I have dumped into this machine. As it stands, I am quite certain that they are gone forever.”

Posted in Gambling Games Gaming Memories | 2 Comments

Video Casino Games

Posted on January 16, 2007 by Multimedia Mike

A friend of mine who is more familiar than I with the gambling biz was IM’ing me today and we were sorting out the winning odds of certain card games. I decided to check the big list of unprocessed games in my care and found one “maybe” game that perhaps qualifies for inclusion into the MobyGames database: Video Casino Games. I think it was probably some kind of commercial game. The CD lists a lot of instructions, and even a phone number for support. Put it in and see what happens. Just like last night’s game, I’m moving out of my comfort zone, genre-wise. Further, I suspect that this will serve as my baseline for gambling games.

The game CD lists the supported OSes as Windows 3.1 and 95. During installation, I can see Visual Basic runtime files being copied over. Okay, no big deal– I’m sure it’s possible to write a halfway decent game in VB. I have yet to play such a game, but I’m not ruling it out. The game seems to think I am running Windows 3.95, which is interesting. ‘ver’ from the Windows command prompt reports 5.1.2600, but as long as the game deems the revision high enough to run, no matter.

First impressions: This takes me back… to when I had roughly 2.5 days of Visual Basic experience under my belt. Cursory set of nitpicks on the UI:

  • The custom dialog boxes are not modal (but the stock system alert-style dialogs are).
  • Windows aren’t sized properly when you enter a particular game, leaving you quite confused if you have less than a passing familiarity with the most basic gambling setups.
  • Quitting the app does not prompt for verification.
  • The help button doesn’t always work. Though, by the time this happened, the program was in an incredibly weird state in which I probably could have broken the bank.

So let’s start with Blackjack, the only game I understand, partially.


Blackjack

It’s pretty straightforward, as long as you are cognizant to stretch the window out sideways to get the whole table in view. I appreciate that the game counts on my behalf, further lessening the amount of brainpower I have to expend.

Let’s proceed to Roulette. Now, the roulette wheel on the title screen is drawn reflecting the aspect ratio of the window area it is allotted. This can lead to properly round wheels under the right circumstances. I figured the same would hold true for the main wheel, but no. You get the weird shape no matter what. I think it’s supposed to be some crude 3D simulation. So, the thrust of Roulette, per my limited understanding, is to bet money on the odds that the ball with land on a particular number. You can wager more generally on, say, black or red, but the payoff isn’t as high. In this video representation, you raise or lower the number on your chip icon, then click where you would like to bet. Click on the wheel to affect an instantaneous spin. There isn’t any satisfying feedback here, just a summary result. I figured this was all pretty silly until I won $1750 on a $50 bet after a few tries. I’m primed for Vegas now!

However, I think the Roulette game might be the buggiest game in the casino. Observe the following arrangement:


Roulette

I was trying to deplete all of my money. I was down to $5 so I placed a $5 bet. But I still had $5. So I placed another. By now, my available cash meter read $15. I placed $5 everywhere on the board to drive the total up to $225. I fully expected the program to have a catastropic meltdown when I “spun” the wheel, but nothing really happened. I was able to back out to the main screen with my $225.

I’m so unclear on gambling games that the above scenario might actually be what happens at a typical roulette table when a gambler is down on his luck. But let’s move swiftly over the the Craps table. This table uses the same circular pictorial representation for chips, with a number drawn on top for amount. In may interest you to know that $99 is the maximum wager when these chips are involved. Why? Because the program is only set up to draw 2 digits on a chip. The instructions state as much.

The craps board is just as confusing to me. I just keep clicking in places until something happens. It turns out that I can place bets in a number of the delineated areas, with similar types of risk/reward payoff ratios present at the Roulette table. Click on the dice to generate an instant gratification roll.


Craps

Here’s another odd characteristic of this game that I am not confident reflects reality: While I would normally lose money if the dice roll did not have something to do with my selected wager, in the above screenshot, I placed a $50 bet on “big 8”. Then I continually rolled the dice until I got an 8. I never lost money through all these dice rolls, but would win $50 more every time 8 came up. I tend to doubt that’s how it works in the real world. If I’m wrong, do please tell me as I would like to speedily exploit this heretofore unknown get-rich-quick scheme. For further weirdness (bugginess?), when I placed a $95 bet in the same situation, the payoff would be $105 each time.

Okay, hang on, only one more video casino game to plod through: Video Poker. This is not too difficult to figure out and, from what I could tell, worked as advertised:


Video Poker

This game could have used some visual cue to indicate when a round was over. Audio cues would have been even better. But this is such an early game that it was probably unreasonable to expect sound cards as standard issue yet.

Final analysis: I think this game has made me an even worse liability to myself if I were to actually enter a casino.

Update: The gambler has confirmed for me that the Craps quirks actually have some basis in reality, though I don’t pretend to understand all the rules.

Posted in Gambling Games Windows Games | Leave a comment

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