I would liken the Orphen PlayStation 2 game to this item that can be collected throughout the course of the game…
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…but let’s face it– that would be entirely too easy. I gave it another chance since I finally have a platform for capturing video. To review, Orphen is a dippy anime-based game with an odd action-RPG style of gameplay which likely serves to underscore my inexperience in the role playing game genre since the original Final Fantasy game on the 8-bit NES.
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First of all, the game thrusts you into the middle of an anime tale with established characters and no introduction; viewer is assumed to understand all backstory. The title character and his two young charges are walking through a seaside town and meet up with 2 little thieves that they apparently know. For reasons that are somewhat unclear, the 5 board a ship that immediately strays off course and hits rough waters. All of the passengers are suddenly obsessed with “getting out”, though what that entails is never really discussed.
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Eventually, some interactive action occurs. Orphen squares off with a giant crab monster and takes turns exchanging fireballs. Do you remember when Ken and Ryu used to announce every fireball they launched in Street Figher II? “Hadouken!”. This is a tad more annoying since every move is announced, not just special moves. “The Hand of Pyro!” “The Bite of Lightning!” “The Shield of Immunity!”
Since I captured all this footage for screenshots that I would hate to delete right away, drink in this gameplay sample in all of its YouTube-quality glory:
Orphen faces off with the giant crab who, when almost defeated, turns into many little crabs. Fortunately, by that time, I had remembered that I could summon one powerful attack to dispatch them all. After the attack, Orphen is seen gaining a new spell.
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