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Gaming Pathology

Gaming Pathology

Piles Of Games, Copious Free Time, No Standards

Great Moments In AI

Posted on January 14, 2007 by Multimedia Mike

I was replaying Criticom this evening in order to gather a diverse selection of screenshots for the MobyGames database. I just wanted to give special notice to the game’s AI which — at least in the first few levels — can be pushed off the edge of the arena by rapid, repeated jabs or kicks.


Criticom - Life On The Edge

Still, they worked hard to flesh out a superfluous sci-fi storyline.

Posted in Fighting Games The Big Picture | Leave a comment

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