January 14, 2007
Great Moments In AI
I was replaying Criticom this evening in order to gather a diverse selection of screenshots for the MobyGames database. I just wanted to give special notice to the game’s AI which — at least in the first few levels — can be pushed off the edge of the arena by rapid, repeated jabs or kicks.

Still, they worked hard to flesh out a superfluous sci-fi storyline.
Posted by Multimedia Mike under Fighting Games,The Big Picture | Comments (0)
