January 14, 2007

Great Moments In AI

I was replaying Criticom this evening in order to gather a diverse selection of screenshots for the MobyGames database. I just wanted to give special notice to the game’s AI which — at least in the first few levels — can be pushed off the edge of the arena by rapid, repeated jabs or kicks.


Criticom - Life On The Edge

Still, they worked hard to flesh out a superfluous sci-fi storyline.

Posted by under Fighting Games,The Big Picture | Comments (0)

No Comments »

RSS feed for comments on this post. | Trackback: http://games.multimedia.cx/great-moments-in-ai/trackback/

Leave a comment

XHTML ( You can use these tags): <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> .